Puzzle Pix

Designer and Project Lead reporting to company owner for several projects, including Puzzle Pix, a Facebook-based video game with over 12,000 monthly users.

Led a cross functional team of four artists and programmers to move from game design to prototype in four months, launching on time, on budget.

Facilitated weekly creative meetings, managed task assignments and follow-up.

Hosted trade show booth at Indie Developer Conference, and participated in quarterly Game-Mixer Symposiums.

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